![]() ![]() “As far as what’s in bounds or out of bounds, I think that we definitely like look at things and sometimes we see that’s too much, and we pull it back because we do really want. And that’s what we’re delivering on with Diablo 4.” Concept art of a farm under siege for Diablo 4 Blizzard Entertainmentĭiablo 4 needs to be ride a line, Blizzard said, between being dark and oppressive, while still appealing to a wide audience. That’s a great example of what we like about the tonality of the world. We want you to feel it in moments like when you go into the Butcher’s pit in Diablo. We don’t want the whole world to feel that way. ![]() “We don’t want it to be repulsive in any way,” Mueller said. But the team didn’t want to go too far with its gore, Mueller said. Mueller said that the confluence of technology advancements - lighting techniques that can match Blizzard’s art direction ambitions and a large, contiguous world for players to explore - excited the Diablo team to design the game with a grim brutality in mind. “And we felt like for this iteration, Diablo 4, we were really excited to kind of explore the darkness.”īlizzCon 2019’s biggest announcements: Diablo 4, Overwatch 2, and an apology “Every time you do this kind of numerical sequel, you have this opportunity to kind of recast the die a little bit,” said art director John Mueller. And so it was kind of exciting for us to think about, going back to that darker time.” “When we read about what our players want - and have read over the last 20 years about what they’ve enjoyed - it’s a very common recurring thing that Diablo 2 is held up as sort of the high watermark for tone and lore,” Diablo 4 executive producer and Blizzard co-founder Allen Adham told Polygon at BlizzCon. What made Blizzard go from Diablo 3, infamous for its brightly-colored environments and dopamine-dispensing loot showers, to the blood-drenched darkness of 4? Diablo 4 is dark, foreboding, and for lack of a better comparison, how many fans remember Diablo 2. Diablo 4 was Blizzard’s most thrilling new game announcement at BlizzCon 2019, not just because it was confirmation of a beloved series moving forward, but confirmation that Diablo was returning in its most beloved form. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |